Guides read the fine print of the engine
How cricket's rules actually work, and how each CricArcade simulator models them โ from the follow-on to the death overs, with the real data behind each one.
The Follow-On Rule, Explained
What the follow-on is, when a captain can enforce it, and how the margin has changed since cricket's first Test in 1877.
6 min readREAD โT20 FRANCHISE MANAGERHow IPL Auctions Work
Purse caps, retention and overseas-player limits: the mechanics behind a T20 franchise auction, and how the game puts you through the same calls.
7 min readREAD โTHE CHASEHow to Draft a World Cup XI
The roll-pick-skip mechanic behind The Chase, the six team templates, and what it actually takes to chase 380 without losing a wicket.
5 min readREAD โTHE CHASEHow to Chase a Big ODI Total
Required run rate, wickets in hand, and pacing an innings across the powerplay, middle overs and death: why the team that panics first usually loses.
6 min readREAD โTHE CHASECan You Chase 380? The Scoring Ceiling and the Elite Floor
Why a 50-over total tops out near 380, how elite line-ups are protected from collapse, and what it actually takes to reach the top of the range.
8 min readREAD โTHE FOLLOW-ONHow CricArcade Decides a Single Delivery
The geometric-mean matchup at the heart of every engine: how a batter's numbers and a bowler's become a run and a wicket probability, then a result.
7 min readREAD โT20 FRANCHISE MANAGERHow Real Careers Become In-Game Ratings
Every player is built from real career numbers. How an average and a strike rate become a rating, and the trick that makes a higher rating actually buy survival.
6 min readREAD โT20 FRANCHISE MANAGERWhy Your 99-Rated Star Still Gets Out
Peak seasons carry numbers so high they would make elite batters un-dismissable. How soft caps keep the best players great without making them invincible.
5 min readREAD โTHE FOLLOW-ONHow a Test Pitch Plays
Green tops, dustbowls and roads: 60-plus real venues, per-match pitch preparation, wear over five days, the new ball and the sessions in The Follow-On.
9 min readREAD โTHE FOLLOW-ONThe Six Eras of Test Cricket
From the three-day Golden Age to the DRS era: six periods of Test cricket, each calibrated to the real match record, and two findings that surprised us.
8 min readREAD โTHE FOLLOW-ONTest Captaincy: Declarations, the Follow-On and Reviews
When to bat first, when to declare, whether to enforce the follow-on and when to burn a review, and how The Follow-On's AI captain weighs each call.
7 min readREAD โTHE FOLLOW-ONSettling In, and the Myth of the Nervous Nineties
A new batter is most vulnerable early, and the nervous nineties turn out to be a myth. How CricArcade models both, measured from real Test data.
6 min readREAD โT20 FRANCHISE MANAGERHow a T20 Innings Is Modelled
Powerplay, middle and a death where everyone slogs: how 20 overs are shaped, calibrated to hundreds of thousands of real IPL deliveries.
6 min readREAD โT20 FRANCHISE MANAGERWho Bowls This Over? The AI's Bowling Rotation
Pace at the death, spin through the middle, and a part-timer who tails off: how the engine picks a bowler for every over, and why it feels like captaincy.
5 min readREAD โT20 FRANCHISE MANAGEROne Engine, Five Formats
ODI, T20, online versus, the BBL and the super over run on the same engine, separated only by a handful of numbers. What actually changes between formats.
7 min readREAD โTHE FOLLOW-ONHow to Read a Cricket Scorecard
A plain-English guide to the batting card, bowling figures, extras, fall of wickets and the result line, with what every abbreviation actually means.
8 min readREAD โ