โ† Games / Guides

Guides read the fine print of the engine

How cricket's rules actually work, and how each CricArcade simulator models them โ€” from the follow-on to the death overs, with the real data behind each one.

THE FOLLOW-ON

The Follow-On Rule, Explained

What the follow-on is, when a captain can enforce it, and how the margin has changed since cricket's first Test in 1877.

6 min readREAD โ†’
T20 FRANCHISE MANAGER

How IPL Auctions Work

Purse caps, retention and overseas-player limits: the mechanics behind a T20 franchise auction, and how the game puts you through the same calls.

7 min readREAD โ†’
THE CHASE

How to Draft a World Cup XI

The roll-pick-skip mechanic behind The Chase, the six team templates, and what it actually takes to chase 380 without losing a wicket.

5 min readREAD โ†’
THE CHASE

How to Chase a Big ODI Total

Required run rate, wickets in hand, and pacing an innings across the powerplay, middle overs and death: why the team that panics first usually loses.

6 min readREAD โ†’
THE CHASE

Can You Chase 380? The Scoring Ceiling and the Elite Floor

Why a 50-over total tops out near 380, how elite line-ups are protected from collapse, and what it actually takes to reach the top of the range.

8 min readREAD โ†’
THE FOLLOW-ON

How CricArcade Decides a Single Delivery

The geometric-mean matchup at the heart of every engine: how a batter's numbers and a bowler's become a run and a wicket probability, then a result.

7 min readREAD โ†’
T20 FRANCHISE MANAGER

How Real Careers Become In-Game Ratings

Every player is built from real career numbers. How an average and a strike rate become a rating, and the trick that makes a higher rating actually buy survival.

6 min readREAD โ†’
T20 FRANCHISE MANAGER

Why Your 99-Rated Star Still Gets Out

Peak seasons carry numbers so high they would make elite batters un-dismissable. How soft caps keep the best players great without making them invincible.

5 min readREAD โ†’
THE FOLLOW-ON

How a Test Pitch Plays

Green tops, dustbowls and roads: 60-plus real venues, per-match pitch preparation, wear over five days, the new ball and the sessions in The Follow-On.

9 min readREAD โ†’
THE FOLLOW-ON

The Six Eras of Test Cricket

From the three-day Golden Age to the DRS era: six periods of Test cricket, each calibrated to the real match record, and two findings that surprised us.

8 min readREAD โ†’
THE FOLLOW-ON

Test Captaincy: Declarations, the Follow-On and Reviews

When to bat first, when to declare, whether to enforce the follow-on and when to burn a review, and how The Follow-On's AI captain weighs each call.

7 min readREAD โ†’
THE FOLLOW-ON

Settling In, and the Myth of the Nervous Nineties

A new batter is most vulnerable early, and the nervous nineties turn out to be a myth. How CricArcade models both, measured from real Test data.

6 min readREAD โ†’
T20 FRANCHISE MANAGER

How a T20 Innings Is Modelled

Powerplay, middle and a death where everyone slogs: how 20 overs are shaped, calibrated to hundreds of thousands of real IPL deliveries.

6 min readREAD โ†’
T20 FRANCHISE MANAGER

Who Bowls This Over? The AI's Bowling Rotation

Pace at the death, spin through the middle, and a part-timer who tails off: how the engine picks a bowler for every over, and why it feels like captaincy.

5 min readREAD โ†’
T20 FRANCHISE MANAGER

One Engine, Five Formats

ODI, T20, online versus, the BBL and the super over run on the same engine, separated only by a handful of numbers. What actually changes between formats.

7 min readREAD โ†’
THE FOLLOW-ON

How to Read a Cricket Scorecard

A plain-English guide to the batting card, bowling figures, extras, fall of wickets and the result line, with what every abbreviation actually means.

8 min readREAD โ†’