Careers, retention and the transfer window
Squad Mode used to end with the season and throw the squad away. It now runs season after season, so the players you sign are players you keep.
Detailed Patch Notes
8 itemsRetention: at the end of a season, keep up to 5 players for the next one. Slot prices come off next season's purse, so a strong spine costs you at the auction.
Careers: your club carries its squad, honours and record across seasons. Every player has a club record: appearances, runs, wickets, titles and a season-by-season history on his card.
Ratings change with performance. A big season lifts a player, a poor one drops him, veterans decline and fringe players grow.
A mid-season transfer window opens once, halfway through your fixtures. Swap up to two players with the other franchises and pay or bank the difference.
The season runs on a real calendar. Fixtures have dates across roughly eight weeks, with rest days between games.
Injuries are layoffs in days rather than a number of matches. How many games a knock costs you now depends on where it falls in the schedule.
Freshness. Players tire from overs bowled and balls faced and recover with days rested, so a short turnaround is a real selection decision and tired players break down more often.
The injury report said a player was available while selection was still blocking him.
Can you build a championship T20 dynasty?
Manage real franchise squads from the IPL, BBL and world leagues. Auction 18-man squads, trigger Power Surges, make in-game tactical calls, and win the title.